The new Sources panel

Use this category to discuss anything related to the development of Guayadeque.
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mekanix
Posts: 210
Joined: Wed Sep 29, 2010 11:20 pm

The new Sources panel

Post by mekanix »

I think this new panel is awesome!

The only little change I would make is to use different icons for the "portable players" root and for the portable players connected... maybe just try to use the icon only for the root object and not for each player connected.
Another possibility could be to put the portable players at the end of the sources panel (maybe divided with a line, from the rest). In this case I would not use a tree structure, just put the title on the top (without an icon), followed by the list of connected players (with the icon).

Regarding the portable player, I think that users would expect an eject icon next to the name (maybe all aligned at right)

Finally a comment: each time I restart guayadeque, the elements in the source panel are collapsed. Could you fix this? Moreover I think that by deafult (at first start of the program) it would be better if all the nodes are expanded, so that users can immediately understand which features they can access.

That's it!!!! Awesome work anon!!! As usual!!!!
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anonbeat
Posts: 2048
Joined: Thu Sep 16, 2010 9:47 pm

The new Sources panel

Post by anonbeat »

Now in svn revision 1329 it remembers the expanded/collapsed options

The icons may be different for different devices as its given by the system and loaded from the system icon theme.

You are right about the eject icon and its something I will need to add. For now it will come in the context menu of the elements.

Thanks for your help
mekanix
Posts: 210
Joined: Wed Sep 29, 2010 11:20 pm

The new Sources panel

Post by mekanix »

Hi anon, guayadeque doesn't remember expanded/collapsed elements anymore
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anonbeat
Posts: 2048
Joined: Thu Sep 16, 2010 9:47 pm

The new Sources panel

Post by anonbeat »

Thanks. By error submited a change not intentional :(

It should be fixed in svn 1341 now
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