Portable device support questions, bug reports, etc HERE

Use this category to discuss anything related to the development of Guayadeque.
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anonbeat
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Joined: Thu Sep 16, 2010 9:47 pm

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Post by anonbeat »

Just added the album art copy. You can specify the image type the name and the size.
It support multiple types in case you want the cover to be in multiple formats.

Thanks for your help
camaron
Posts: 462
Joined: Sat Sep 25, 2010 3:38 am

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Post by camaron »

anonbeat wrote:Just added the album art copy. You can specify the image type the name and the size.
It support multiple types in case you want the cover to be in multiple formats.

Thanks for your help
Hi anonbeat,
That is something i've been wishing for a while. Could it not be integrated into the standard COPY TO command?
A couple of remarks: in the Cover Name field, you are able to manually add other things (front, portada, etc) but in Cover Format you can't (to add, jpeg, JPG, etc)
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anonbeat
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Post by anonbeat »

In cover format you need to select which formats from the available ones. This is why its not editable. Its read only.

You can name the cover as you need so you need to enter it manually. This is why its writeable.

The cover and transcoding will be integrated soon to the Copy to functions.

Thanks for your help
camaron
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Joined: Sat Sep 25, 2010 3:38 am

Portable device support questions, bug reports, etc HERE

Post by camaron »

anonbeat wrote:In cover format you need to select which formats from the available ones. This is why its not editable. Its read only.
The problem is that because it doesn't have these options i doesn't recognize jpeg, JPEG etc.
anonbeat wrote:The cover and transcoding will be integrated soon to the Copy to functions.
Thanks for your help
This is a great improvement :)
mekanix
Posts: 210
Joined: Wed Sep 29, 2010 11:20 pm

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Post by mekanix »

Hi Anon! Could you please add an option to enabling/disabling the art copy? not all players needs the art to be copied in the folder of the album!

Thanks!!!
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anonbeat
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Post by anonbeat »

That is already present. Just dont select any format
mekanix
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Post by mekanix »

oh, thanks! I didn't notice that!!

Another couple of things:
. the portable player view is not refreshed after sending files, could you implement this?
. What do you think about making guayadeque automatically delete empty folders when I delete songs? This could be useful for both portable player and library (maybe it could delete the folder even if the only file is the album art.
camaron
Posts: 462
Joined: Sat Sep 25, 2010 3:38 am

Portable device support questions, bug reports, etc HERE

Post by camaron »

mekanix wrote: What do you think about making guayadeque automatically delete empty folders when I delete songs? This could be useful for both portable player and library (maybe it could delete the folder even if the only file is the album art.
You can do that by opening Preferences>commands and adding this one
gvfs-trash {bp}
This will send to the bin THE ENTIRE FOLDER. What this means is that if you have more than one album in the folder that will go too. Use with care.
mr_hangman
Posts: 70
Joined: Tue Sep 28, 2010 12:22 am

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Post by mr_hangman »

Hi anon,
sorry for being away for so long. I have been really busy recently.

I just updated to 1288 and got a crash when closing the portable panel during the update.
Here is the backtrace.

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xb1ac7b70 (LWP 3969)]
0x00000000 in ?? ()
(gdb) bt
#0 0x00000000 in ?? ()
#1 0x081ff697 in guLibUpdateThread::~guLibUpdateThread (this=0x9728d08,
__in_chrg=)
at /home/tian/guayadeque/src/LibUpdate.cpp:88
#2 0x081ff862 in guLibUpdateThread::~guLibUpdateThread (this=0x9728d08,
__in_chrg=)
at /home/tian/guayadeque/src/LibUpdate.cpp:101
#3 0xb7f509e7 in wxThread::Exit(void*) () from /usr/lib/libwx_baseu-2.8.so.0
#4 0xb7f50c7f in wxThreadInternal::PthreadStart(wxThread*) ()
from /usr/lib/libwx_baseu-2.8.so.0
#5 0xb7f50cbd in wxPthreadStart () from /usr/lib/libwx_baseu-2.8.so.0
#6 0xb720de60 in start_thread () from /lib/libpthread.so.0
#7 0xb730ffbe in clone () from /lib/libc.so.6
(gdb)

I'm so glad to come back to the development. Hope this is the right place for bug reports :)
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anonbeat
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Post by anonbeat »

Thanks I will try to fix it asap...

Thanks for your bug report
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