Adding CUE support

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tamalet
Posts: 490
Joined: Fri Sep 24, 2010 4:34 am

Adding CUE support

Post by tamalet »

I just Clementine 1.0 to see how it handles my CUE file. It works fine, and it doesn't do the thing at the end of the file.
tamalet
Posts: 490
Joined: Fri Sep 24, 2010 4:34 am

Adding CUE support

Post by tamalet »

The latest version (1744) solves the problem, now it works really well. Great job anonbeat!
aia
Posts: 2
Joined: Thu Jan 05, 2012 11:14 am

Adding CUE support

Post by aia »

Reading the cue works fine for me. Great addition, thanks!
Any prospect of implementing the saving of tag edits back to the cue?
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anonbeat
Posts: 2048
Joined: Thu Sep 16, 2010 9:47 pm

Adding CUE support

Post by anonbeat »

aia wrote:Reading the cue works fine for me. Great addition, thanks!
Any prospect of implementing the saving of tag edits back to the cue?
This was what I wanted at first but to be honest I havent seen much interest testing the cue support so I stopped working on it.
Manlord
Posts: 1
Joined: Thu Jan 26, 2012 6:41 am

Adding CUE support

Post by Manlord »

I hope I am not late on this!

The original CUE specifications can be read at CDRWIN user's guide. v3.8 (Appendix A): ftp://209.113.146.144/public_ftp/cdrwin.pdf
Other good source is HA wiki: http://wiki.hydrogenaudio.org/index.php?title=Cue_sheet

Basically, there are two kinds of CUEs out there, compliant and no compliant with the above specifications. I would go to being able to read just compliant CUEs, that are the ones used with a cdimage.flac file. Something like foobar does.

I saw that Tamalet reported this as a bug: "Even when the CUE contains "REM GENRE Classical", the genre is set to Unknown." But its the expected behaviour and I wouldn't go for reading non-specification tags.

I have a few hundreds CUEs if you still need to see some.
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anonbeat
Posts: 2048
Joined: Thu Sep 16, 2010 9:47 pm

Adding CUE support

Post by anonbeat »

I think that if the data is in the cue its better to use it. Its already implemented reading some metadatas.

Can you test the cue support within guayadeque ?
tamalet
Posts: 490
Joined: Fri Sep 24, 2010 4:34 am

Adding CUE support

Post by tamalet »

Unless it does something wrong I don't see why you shouldn't support those extra features. As anonbeat said, if the data is there, why not use it?
aia
Posts: 2
Joined: Thu Jan 05, 2012 11:14 am

Adding CUE support

Post by aia »

I am happy to test cue support
eko
Posts: 1
Joined: Sun Feb 12, 2012 9:38 am

Adding CUE support

Post by eko »

I just discovered Guayadeque as a player able to handle cue files and thus I installed version 0.3.5.
I have some problems with track infos containing accents (such as é or è). My locales are configured as UTF-8. The cue file is also encoded in UTF-8 and is correctly displayed by the Clementine player for example.
On the prompt I can read the following error :
(guayadeque:31099): Pango-WARNING **: Invalid UTF-8 string passed to pango_layout_set_text()

Otherwise the soft seems very promising to my needs and I don't understand why I didn't find it earlier !
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anonbeat
Posts: 2048
Joined: Thu Sep 16, 2010 9:47 pm

Adding CUE support

Post by anonbeat »

@aia: Welcome and let me know anything you find please.

@eko: Can you send me to anonbeat at gmail dot com some cue files that have problems ?

Thanks for your help
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